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Rimworld switch
Rimworld switch





rimworld switch

  • A caravans already traveling in the World Map will reform instantly and not require a loading phase, regardless of pack animals.
  • This can take a long time if there are lots of items to pack or there aren't many haulers available.
  • A caravan with pack animals suffers from a loading phase where colonists must load selected items into the animal's inventory.
  • Colonists only need to pack items to their personal inventory and can exit the map rather quickly.
  • A caravan without pack animals forms the quickest.
  • There are three different ways that caravans are formed: Make sure to select those whose health is in optimal condition, as wounded or sick pawns slow the caravan down. When forming a caravan, the first pop-up menu has the player choose which pawns will join the caravan, including colonists, animals, any prisoners you want to transport, and, if you have Biotech, any Mechanoids your Mechanitor possesses. You can create multiple caravans.Ĭaution: Clicking 'Abandon' on an unoccupied colony will not prompt for any confirmation before making it an inaccessible ruins and lost forever.

    rimworld switch

    A dialog is shown to assign pawns, animals, and items. In the World map, select the colony icon and click 'Form caravan'. It also avoids the cost for requesting traders at the comms console. Also, you get a 2% price bonus for direct trading. It also provides a wider selection of goods since friendly outposts have much more inventory than the limited selection traders (who are restricted by carrying capacity) show up with. Sending caravans out from your home, instead of just waiting for other tribes to come to you, creates trade opportunities at your pace, rather than wait for random traders to show at your location.

    rimworld switch

    Double-clicking a caravan will select all caravans on the screen, allowing them all to be ordered to a single destination. Each caravan is represented on the world map by a yellow icon. Goods can be carried by animals, colonists, or prisoners to facilitate trading on your own schedule a caravan can also act as a raid squad to attack other establishments. For caravans visiting you from other factions, see Trader.Ĭaravans are a group of one or more colonists who gather together for different purposes and leave the current map tile.







    Rimworld switch